Sunday, September 11, 2016

Episode 166: Beefy BFP and Yanks

In this age of rampant consumerism and consumption, we're all for cutting back, de-cluttering and simplifying in all things -- except when it comes to Advanced Squad Leader! Case in point, regardless of the fact that we already own a copy of Yanks, we had to (yes, HAD TO) get a copy of Yanks Second Edition. And tonight we open it up with the same giggly, giddy glee (after all, it was In the Box) that we do with any ASL product.

But even as beautiful as it was, it wasn't enough to sate our hunger for more. So, what to do? We decided to call on the fine folks at Bounding Fire Productions to learn what new goodies they're working on. We were lucky enough to catch Rick Reinesch and Sam Tyson for a 30 minute conversation about what's up at BFP.

SHOW TIMES
1:00 Chat
10:00 Yanks Song (Dennis Donovan)
12:00 What's In the Box
34:00 Rick Reinesch and Sam Tyson
1:07:30 Total Running Time

Links
Yanks! at MMP
Bounding Fire Productions

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Saturday, August 13, 2016

Episode 165: Pe-e-e-rry Interesting

Photo from a 2006 Re Con
site.  We stole it!
Tonight's guest needs no introduction, but we have to write SOMETHING here. We were recently fortunate to get a few minutes to chat with Perry Cocke from Multi-Man Publishing. Perry is just one of the Men at Multi-Man, but he's the only one that will talk to us. Does he keep losing the coin toss or are we just lucky? Anyway, it's always good to hear from the horses mouth about all the going's on with our favorite hobby, Advanced Squad Leader. Take a listen. You may find it ve-e-e-ry interesting!

SHOW LINKS
Multi-Man Publishing
Joseph Balkoski on Amazon
Joseph Balkoski home
World Boardgaming Championship

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Wednesday, July 20, 2016

Episode 164: Hammada, Hammada, Hammada!


Photo shopped photo.
Scrub the dust of your shoes, write your "Deir Jane" letter, figure out wadi you talking about, then prepare yourself for the second episode of The 2 Half-Squads that covers the desert rules that were released in the Advanced Squad Leader module West of Alamein.  That was the one that introduced the desert stuff. We dust off our desert terrain rules and cover Scrub, Wadis, Hammada and more.

Before that, we review the art of Winter Offensive Packs #6 and #7.
Not photo shopped photo

SHOWTIMES
1:00 Banter
13:45 Box Art Review
23:00 Desert Terrain
1:10:20 Total Running Time






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Wednesday, July 6, 2016

Episode 163: Save Room for Desert

You can roam through the desert on a horse with no name, but the trip would be much improved if you took this episode along with you to get you through the boring stretches of vast, water-less terrain.  We finally bring you the beginning of a three or four part series covering the Desert rules for the Advanced Squad Leader game system.  But first, we take a look at some of the scenarios that we have been playing lately, then we grab our pith helmets, canteens and sun tan lotion, and head into the parched desert.

See that donate button over there on the right side of this screen? No? Scroll down a bit. It says DONATE.  Go ahead, hit it and throw us a bone, there should be a lot of them lying around this deserted desert. 

SHOW TIMES
1:00 Banter
15:00 Ritterkrieg Ad
17:40 Playin' Lately
34:00 Desert Rules Part One

SHOW LINKS
The Real Volkswagon Ad
The Not Real One
Matt Romey's Desert Rules in the Vernacular

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Sunday, June 19, 2016

Episode 162: Sounds Like Algebra

Critical Hit Meets the Mammoth


Greetings Advanced Squad Leader fans across the world. Jeff has been really busy lately so he gave Dave permission to record a show on his own. That usually means a little less humor and a lot less banter, which is good news to those of you who don't like the banter.  Dave has read Critical Hit's 10th Anniversary Best of Critical Hit Compendium Edition, and he is ready to bring you a review of the articles therein and some of the tactical tips he has garnished from said magazine. It is a trove of interesting ASL information as you will see. If you don't believe us, just take a gander at the Showtimes and then have a listen!

LINKS
Critical Hit's ASL Compatible 
Steve Swann's Super Cool Profile
Is This Our Pedro Ramis?


SHOWTIMES
5:00 Half tracks and Tanks: Major Rob Modarelli
23:00 Snipers
30:00 Top Ten Reasons Why I Like ASL Better Than D&D: Tom Huntington
33:00 Paratroop Tactics: Mike Puccio
39:00 Artillery: Jim Thompson
50:00 Chess Clock: “Jerald” Tracy
1:03 Guns
1:08 Obstacle Tactics: Rob Modarelli
1:10 River Crossings: Chris Maloney
1:21 Total Running Time


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