Thursday, December 13, 2018

Episode 212: Rule #1: Always Play the Germans

Holiday greetings listeners. We hope this yuletide season finds you all cheery and staying warm by the fire. What better time than this to have a cup of hot coco and have a listen to the one and only podcast dedicated nearly 100%  to the greatest game in the world....Advanced Squad Leader.  In this episode Dave compiles a set of recordings he had hanging around on his computer, including a look at a scenario or two with local ASLer's Mark Woods, Doug Gries, Bob Holmstrom, Dave Timonen, and the guys from St. Louis, Jeff Ital and Jim Burris.  Megan joins us to read some letters in Jeff's absence. We finish up with a look at Broken Ground Designs Berserk counters and a reading of the footnotes to Tarawa. Listen while you drive and enjoy.
Jim Burris (above) Jeff Ital (below)


SHOW TIMES
1:00 Letters
8:40 Scenario 166 Skiing in Lapland Analysis
18:30 Scenario O15 Highland Frank
22:00 Scenario Across the Issel
28:15 Scenario J141 Riding With the King
33:30 St. Louis Club Update
39:50 Review of Broken Grounds Berserk Counters
45:45 Tarawa Footnotes
   57:58 Total Running Time

SHOW LINKS
ASL St. Louis
Broken ground Design's Berserkers





8 comments:

  1. One of my favorite episodes. It has nothing to do with Jeff's absence--honestly!

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  2. Merry Christmas Jeff and Dave!!! Thank you for a year of great ASL podcasts!! Just wondering... which order are you most commonly referred as: Jeff and Dave or Dave and Jeff? :-) you need a standard like "Burns and Allen" or "Laurel and Hardy". Have a Happy, Healthy and Safe New Year!!

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  3. Perhaps we should go alphabetically....that would be Dave and Jeff, of course if we went with age before beauty it would be Jeff and Dave.....maybe we should just keep everyone guessing. Merry Christmas to all and to all a good night. Happy Hanukkah and a blessed 20019!

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  4. Merry Christmas Dave and Jeff! Thanks for yet another wonderful year of 2 Half Squads! I hope 2019 will be a great year for both of you!

    The difference in "twilights" is that Civil Twilight is from sunset until the sun is 6 degrees below the horizon. Typically you can still see fairly well, like seeing individual leaves on a tree. Nautical twilight is when the sun is from 6 to 12 degrees below the horizon. You can see the silhouette of objects, like other ships, islands, etc. Then there's astronomical twilight, with the sun between 12 and 18 degrees. It is very dark, but if you're trying to observe distant stars, etc., through a telescope, it can still be enough light in the atmosphere to interfere. Of course, in many places there are so many lights around that true darkness is never approached!

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  5. 14:35 "The Russians got from X to O9 on the first turn". SSR 4 states only the Ski Detachment have Skis. Non-Ski Infantry pay an extra 1/2 MF per hexside (E3.733). Also, SSR 5 states the Ski Detachment leader is wounded so no Double Time (A4.5).

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  6. That's going to throw a wrench into Dave's strategy. Can't believe we missed those details. Thanks for the information.

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  7. With you personal interest in the Hakkaa Paalle scenarios, I thought you might be interested in this set of scenario reviews. (Not mine, just passing it along.) http://twasler.666forum.com/t66-a-review-of-the-scenarios-of-hakkaa-paalle-long#93

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  8. Having finally had time to get back to some AhhhSL after several months away, I can confirm this episode's title. Two scenarios, two German wins. ALWAYS PLAY THE GERMANS!

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