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01: Chitty Chitty Chat Chat
The 2 Half-Squads is brought to you by Bounding Fire Productions, and kind donations from listeners like you.
Dedicated to the World War II combat simulation game ... ADVANCED SQUAD LEADER
SHOW LINKS
SHOW TIMES
01: Chitty Chitty Chat Chat
After 12 minutes of banter that covers Jeff's annual fishing trip and Dave's Civil War trip we get into the meat of the show with the prodigious and informative long time Advanced Squad Leader player Gary Fortenberry. In this, the first half of our conversation with Gary covers some of his time in the military, the early days of the famous fanzines like, Fire for Effect, In Contact and of course, Gary's ASLUG publication. Jeff and Dave get a personal lesson on how to use the special boards that Gary designed, like 1a, 2a, etc. NOW we will always remember how to align them. The conversation ends with his time at Avalon Hill. Next up, part two!
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Our interviews from St. Louis ASL continue in this very episode!
First man up is Dave Pope, a fascinating individual who has developed some scenarios and is working on a project to demystify the Advanced Squad Leader rules. It would fix some grammar issues, utilize more bullet points, and he wants to work with MMP on it. Dave would like to start a gaming group in the Southwest Missouri area and is looking for players. Contact us if you are interested in joining!
Second interview is Rich Domovich, who gives us an update on his ASL adventures. He attends several international tournaments every year. Amazing!
Steve Tinsley joins us for his first appearance on the show, and we finish the show with another visit with Paul Works who gives us an update on the Kansas City ASL stuff including the WWI development, and some new scenario packs in the works.
Once again, we are super excited to bring back one of Advanced Squad Leader's best contributors, Jim Bishop. Jim will discuss the in-depth look at his newest article on Tanks in the latest Journal. You will learn how to use tanks to sleeze freeze other tanks, how to win the gun duel, what factors to check before the game to help secure your well deserved victory, and many other things about armored warfare in ASL.
No banter today. Well it is at the end.
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We are super excited to bring back one of Advanced Squad Leader's best contributors, Jim Bishop. Jim will discuss the current status of his blog, his thoughts on the process of scenario design and his part in holding tournaments with Fortenberry. He will return on the next show for an in-depth look at his newest article on Tanks in the latest Journal.
First, we have some banter about Space Food Sticks and Tang and other oddities while giving a sneak peek at some Swag from the next Grumbler Jones Tourney.
Download this episode (right-click and Save)
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| BFP-162 Red Ice Early in the Game |
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| BFP-169 Last Minute Heroic End Game |
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| Martin is in the wonderful suit. |