Saturday, February 28, 2015

Episode 135: Don't Sleaze Me (Oh Yeah, Like I Sleaze You)

We spend a lot of time touting the friendly character of ASL players. A finer group of gentlemen (and ladies) you will not find among gamers. And yet we are not above taking every possible advantage when opportunity arises and the heady promise of victory wafts in our nostrils. And so it is in the highest spirit of sportsmanship and esprit de corps that we uncover the seedier side of the rules -- these are the kind of loopholes you love to employ on your tax return, but hope no one will question.

After that it's time for Terrain Time. A time when we take the time to talk terrain. And today's Terrain Time takes a lot of time because this time there's lots of terrain to talk about.

SHOW TIMES
Banter - Mostly NOT about ASL but still absolutely fascinating.
13:00 - ASL Sleaze
37:00 - Terrain Time
1:09:15 - Total Running Time

SHOW LINKS
Three Moves Ahead podcast
The Big Black Book of ASL Sleaze courtesy of Zeke's ASL Paradise

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Saturday, February 7, 2015

Episode 134: T2HS Greatest Hits Part IV

MAKE IT STOP!

We can't!  Dave is out of control. This little gem is more like a a huge, ugly rock. It covers episodes 48 through 61, and the ending theme music can't come soon enough.
Total Running Time - An Agonizing 2:41:10



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Saturday, January 31, 2015

Episode 133: Pianissimo and Three Player Games

If you find yourself without your favorite tweezers
just order out for Asian food..
One thing we like about going to ASL tournaments is observing the wide and varied paraphernalia gamers employ to enhance their experience. From storage systems to dice rollers to player aids, the ingenuity of players is almost as interesting as the game itself. Lately we have been coveting instruments to facilitate the manipulation of counters -- especially stacks of counters in crowded terrain. If you've not yet experimented with prosthetics you may learn a thing or two. If you have, we'd like to hear from you about your preferred tools.

We also have an update from Jeff with his latest day at the beach in the Blood Reef: Tarawa campaign, and Dave has a report on the hazardous conditions unfolding in The First Bid.
Dave also has a batch of movie reviews, including Imitation GameAmerican Sniper, and Unbroken. And we end with a discussion of three-player scenarios, which are perfect for when your mother-in-law drops in unexpectedly.

SHOW TIMES
1:00 - Banter
6:00 - Big Game Update
16:10 - What's the Best Tweezers?
29:00 - Movie-ment Phase
43:05 - Three Player Game Discussion
1:07:05 - Total Running Time

LINKS 
March Madness

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Thursday, January 22, 2015

Episode 132: The One with the Harp

Last week we were pleased to be the featured guests on another podcast. Three Moves Ahead is the leading computer and console strategy game themed podcast on the internet. You can listen to it here Three Moves Ahead Episode 292 Advanced Squad Leader

In this episode of The 2 Half-Squads Jeff is joined in the broadcast foxhole by his wife Robin to read some letters. Cue the harp music!

Later we get caught up opening some gifts from listeners and then go into some discussion of what we've been playing lately.

SHOW TIMES
11:00 Letters
Gifts from Dennis, Allen, Matt, Steve A and Steve Jobs.
What Have You Been Playing As of Late

LINKS
Coconut Casualty
Coconut Bombs
All about The Netherlands . . . or is it Holland?

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Wednesday, January 14, 2015

Special: The John Hill Interview

On the evening of January 12, 2015, a few hours after we had recorded Episode 132 of this show, we learned of the passing of John Hill the creator of the original Squad Leader. We knew John only through the interview he graciously granted us in early February 2010 -- four years and exactly 100 episodes ago. In his honor we here present that interview.

If the value of a man's life be weighed by what he leaves behind, then John certainly strained the scales. His achievements and qualities, listed by so many of his fans, family and friends across the internet, need not be repeated here. All we can add is . . . thank heaven he loved to play games.

John Hill  1944 - 2015



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Monday, December 22, 2014

Episode 131: Christmas Special with Pine Trees

Merry Christmas, Happy Hanukkah, and Happy Kwanza!

We gathered around the chestnuts roasting on an open fire, fired up the microphones, popped open some eggnog and produced an especially spectacular jolly holiday show. After some extra cheery banter we jump right into the snow -- uuuh...we meant to say "show" -- with some fascinating letters. The frost is scraped off the box and inside is a gift called Action Pack #10. Terrain Time covers a bundle of terrain rules including Brush, Woods, Orchards (including pear trees), Cactus Patches, and groovy Olive Groves. Now this is a great way to bring in the New Year. Cheers!


SHOW TIMES
3:00 - Banter
11:20 - Letters
29:15 - What's in the Box? 
41:00 - Terrain Time 
1:05 - Spontaneous Trail Break Song
1:15:45 - Pine Tree Song
1:28:56 - Total Running Time

LINKS 
Action Pack #10 

LYRICS to the Human Wave Song
Two squads per hex, Con-tiguous,  A chain of three, With SMC, Not adjacent, To a unit, In Line Of Sight, Even at night, A, twenty, five, point two three. Jive, No HOB, Nor a patsy [PAATC],
Just IPC, No LTC, No pin result, Move by impulse, Cover lots of ground, Enemy’s found, Into their hex, It gets complex, FPF checks, CC effects, “Hürrah!” We cheer, Human Wave’s here,
Very, Very, Very Scary..Humans rush, Very, Very, Very Scary..Humans rush
Russians can send, Men without end, Into the fray,  Most everyday.......... Rushing head-long...

By Dennis Donovan




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